140 is a side-scrolling 2D precision platformer with rhythm game elements. The indie project is made in the spirit of minimalism. The title boasts a psychedelic visual style. The backgrounds on the locations are constantly flickering and changing. The cards themselves are made from simple geometric shapes. The main character also often changes his form. The hero moves left or right in the form of a ball. While jumping, it transforms into a triangle. And after landing it turns into a square. It is controlled by the arrows on the keyboard.
In an indie title with only numbers in the title, short duration is compensated by high difficulty. So the passage time depends on the individual skills of gamers. The video game is divided into levels. Each new map is harder than the previous one. To go through the stages, you need to look for spheres. They are the keys here. The gameplay is built on overcoming various obstacles (there are no familiar enemies here). It is accompanied by melancholy electronic music. A variety of obstacles and platforms appear and disappear to the beat of the soundtrack. Therefore, you can fall into the abyss if you start to slow down or rush too much. Users also have to decide whether to jump to a low or high note. All jump puzzles here seem unpredictable at first. At the same time, puzzles have a holistic connection with melodies.