Warlocks VS Shadows is a game about the confrontation between warlocks and shadow creatures. Technically, the project can be attributed to a mixture of Action, RPG, MOBA, Rogue-Like and Brawler genres. The gameplay is simple. We appear in the arena (there are 5 worlds), run, jump and kill waves of monsters, after which we collect the loot that has fallen out of them. Equipment can be worn on the head, torso, arms and legs. We fight bosses from time to time. Enemies are like zombies, spiders, dogs, birds of prey, etc.
In Warlocks VS Shadows, you can play as one of 11 heroes. Initially available: Zardonic, Rainer, Jake, Anya, Borubar, Kheera. The remaining characters are initially secret and open as you progress. In addition to names and appearance, they differ in skills and parameters. Each Mage has the following stats: Speed, Jump Height, HP, Regeneration, Armor, Crit Chance, Damage Bonus, Life Steal, and Skill Cooldown.
Pumping is implemented approximately like in DOTA and LOL. When you level up, you get a point that you must invest in one of the 4 active skills. Each skill can be upgraded four times. The new level restores health to the sorcerer, and also makes him more resilient and stronger. Roguelike elements are expressed in the random generation of weapons and armor.
Alone, you have to sweat here. The project is primarily designed for cooperatives. 1-4 gamers can play from one PC. Because of this, wizards here are essentially divided into classes. There are analogues of tanks, healers, DDs and stuff like that. In addition to battles with mobs, PvP mode is also available.