American Conquest is a real-time strategy video game set between the 15th and early 19th centuries in the Americas. While the difference between playing as European factions and Native Americans is noticeable in terms of military strategy, the fundamentals are the same the most. The normal chain of action involves building dwellings for your peasant workforce and collecting resources such as wood, food, gold, stone, coal, and iron from mines, which the player will have to build in designated areas. Generally, wood and stone are used to construct buildings, while the others are mainly used to build and maintain an army.
Food can be obtained either at the mill or by hunting wild animals with the help of special units such as a trapper or a buccaneer. Wood is harvested in the usual way. In addition, the cost of buildings, soldiers and guns will increase with each successive building. Peasants are also now trained from residential buildings rather than from the city center; the latter now plays the role of a science and technology building. The American conquest differs from the Cossacks in that the peasants are needed for the direct creation of military units. If peasants are not sent to forts, stables or fortresses, then no units can be trained. These buildings are also undergoing upgrades that will increase combat capability as well as army training time. Forts and fortresses are central to the defense of any base,